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Texture.LevelOfDetail Property

Gets or sets the most detailed level-of-detail for a managed texture.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public int LevelOfDetail { get; set; }

Property Value

The most detailed level-of-detail for a managed texture.

See Also

Reference

Texture Class
Texture Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista