Episode
Dream.Build.Play November Update
Andrew Parsons joins the show to share the latest updates on the Dream.Build.Play game developer competition. We'll also cover some tips and tricks for setting up Xbox Live in your game through the Windows Developer Portal.
Dream.Build.Play is a game developer competition that is open to all developers, working solo or in teams of up to seven. Create a Universal Windows Platform (UWP) game for one of the categories by December 31, 2017, and you'll get the chance to win cash prizes and show off your game to the world.
- [0:14] Level Up & .GAME merge
- [1:02] Reminder: Deadline coming up & Sign up numbers
- [1:30] Building a public profile
- [2:47] Building a game profile
- [3:39] Requirement reminder - Game profile & store submission
- [4:14] Dream.Build.Play country/region snapshot
- [5:07] Store requirements deep dive
- [8:35] Enable Xbox Live Creators Program
- [11:32] Xbox Live features
- [13:22] Set up a Xbox Live stat/leaderboard in Windows Dev Center
- [14:00] Publish your Xbox Live service configuration
- [15:06] Xbox Live Sandbox and test account overview
- [16:56] Quick recap of steps for successful Xbox Live integration
- [17:28] Wrap up
Episode Resources:
- Dream.Build.Play Website
- Xbox Live Creators Program Documentation
- Mixer
- Xbox Live Creators Program
- Azure Cloud Services
- Mixed Reality
- Microsoft Game Development
- Follow @MrAndyPuppy
Show Resources:
Andrew Parsons joins the show to share the latest updates on the Dream.Build.Play game developer competition. We'll also cover some tips and tricks for setting up Xbox Live in your game through the Windows Developer Portal.
Dream.Build.Play is a game developer competition that is open to all developers, working solo or in teams of up to seven. Create a Universal Windows Platform (UWP) game for one of the categories by December 31, 2017, and you'll get the chance to win cash prizes and show off your game to the world.
- [0:14] Level Up & .GAME merge
- [1:02] Reminder: Deadline coming up & Sign up numbers
- [1:30] Building a public profile
- [2:47] Building a game profile
- [3:39] Requirement reminder - Game profile & store submission
- [4:14] Dream.Build.Play country/region snapshot
- [5:07] Store requirements deep dive
- [8:35] Enable Xbox Live Creators Program
- [11:32] Xbox Live features
- [13:22] Set up a Xbox Live stat/leaderboard in Windows Dev Center
- [14:00] Publish your Xbox Live service configuration
- [15:06] Xbox Live Sandbox and test account overview
- [16:56] Quick recap of steps for successful Xbox Live integration
- [17:28] Wrap up
Episode Resources:
- Dream.Build.Play Website
- Xbox Live Creators Program Documentation
- Mixer
- Xbox Live Creators Program
- Azure Cloud Services
- Mixed Reality
- Microsoft Game Development
- Follow @MrAndyPuppy
Show Resources:
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