UsbBulkInPipe Class

Definition

Represents the pipe that the underlying USB driver opens to communicate with a USB bulk IN endpoint of the device. The app can get an input stream from the pipe and access data is being read from the endpoint.

C#
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class UsbBulkInPipe
Inheritance
Object UsbBulkInPipe
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

This code example shows how to read data from a bulk IN pipe. The example assumes that the app has previously obtained the UsbDevice object.

C#
UsbDevice device;
UInt32 readLen = 8;

// Get the UsbDevice object. Not shown.

...

UsbBulkInPipe bulkIn = device.DefaultInterface.BulkInPipes[0];

DataReader reader = new DataReader(bulkIn.InputStream);

await reader.LoadAsync(readLen);

UInt64 data = reader.ReadUInt64();

ShowData(data);

Properties

EndpointDescriptor

Gets the object that represents endpoint descriptor associated with the USB bulk IN endpoint.

InputStream

Input stream that stores the data that the bulk IN pipe received from the endpoint.

MaxTransferSizeBytes

Gets the maximum number of bytes that can be read from the bulk IN pipe in a single transfer.

ReadOptions

Gets or sets configuration flags that controls the behavior of the pipe that reads data from a USB bulk IN endpoint.

Methods

ClearStallAsync()

Starts an asynchronous operation to clear a stall condition (endpoint halt) on the USB bulk IN endpoint that is associated with the pipe.

FlushBuffer()

Discards any data that is cached in the bulk IN pipe.

Applies to

Product Versions
WinRT Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100