Printing3DModelTexture Class

Definition

Represents a texture used in the 3D model.

public ref class Printing3DModelTexture sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DModelTexture final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DModelTexture final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DModelTexture
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DModelTexture
function Printing3DModelTexture()
Public NotInheritable Class Printing3DModelTexture
Inheritance
Object Platform::Object IInspectable Printing3DModelTexture
Attributes

Windows requirements

Device family
Windows Desktop Extension SDK (introduced in 10.0.10240.0)
API contract
Windows.Graphics.Printing3D.Printing3DContract (introduced in v1.0)

Constructors

Printing3DModelTexture()

Creates an instance of the Printing3DModelTexture class.

Properties

TextureResource

Gets or sets the texture resource used by the texture.

TileStyleU

Get or sets a value that indicates how tiling should occur in the U axis in order to fill the overall requested area.

TileStyleV

Gets or sets a value that indicates how tiling should occur in the V axis in order to fill the overall requested area.

Applies to