MediaPlayerAudioCategory Enum
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Specifies the types of audio that can be played by a media player.
public enum class MediaPlayerAudioCategory
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class MediaPlayerAudioCategory
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum MediaPlayerAudioCategory
var value = Windows.Media.Playback.MediaPlayerAudioCategory.other
Public Enum MediaPlayerAudioCategory
- Inheritance
-
MediaPlayerAudioCategory
- Attributes
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Name | Value | Description |
---|---|---|
Other | 0 | The audio type is not one of the provided enumeration values. |
Communications | 3 | The audio is used for communications. |
Alerts | 4 | The audio is used for alerts. |
SoundEffects | 5 | The audio is a sound effect. |
GameEffects | 6 | The audio is a game effect. |
GameMedia | 7 | The audio is game media, such as background music. |
GameChat | 8 | The audio is used for game chat. |
Speech | 9 | The audio is used for speech. |
Movie | 10 | The audio is for movie playback. |
Media | 11 | The audio is for media playback. |
Games should categorize their music streams as GameMedia so that game music mutes automatically if another application plays music in the background. Music or video applications should categorize their streams as Media or Movie so they will take priority over GameMedia streams.
Product | Versions |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |