Perception. People Namespace
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Contains classes that describe people.
Represents the user's eye gaze in relation to their surroundings.
Provides mesh updates each frame that track the detected shape of a hand.
Represents the vertex buffer and other state needed to render the hand mesh.
Represents the poses of the user's hand joints in relation to their surroundings.
Represents the user's head gaze in relation to their surroundings.
Represents an individual vertex in a hand mesh vertex buffer.
The pose of a hand joint.
Specifies a joint within the user's hand.
Specifies the accuracy of a hand joint's position and orientation.