SpatialEntityWatcher.Added Event
Important
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The event that is raised when a new spatial entity is added to the store by a participant.
// Register
event_token Added(TypedEventHandler<SpatialEntityWatcher, SpatialEntityAddedEventArgs const&> const& handler) const;
// Revoke with event_token
void Added(event_token const* cookie) const;
// Revoke with event_revoker
SpatialEntityWatcher::Added_revoker Added(auto_revoke_t, TypedEventHandler<SpatialEntityWatcher, SpatialEntityAddedEventArgs const&> const& handler) const;
C#
public event TypedEventHandler<SpatialEntityWatcher,SpatialEntityAddedEventArgs> Added;
function onAdded(eventArgs) { /* Your code */ }
spatialEntityWatcher.addEventListener("added", onAdded);
spatialEntityWatcher.removeEventListener("added", onAdded);
- or -
spatialEntityWatcher.onadded = onAdded;
Public Custom Event Added As TypedEventHandler(Of SpatialEntityWatcher, SpatialEntityAddedEventArgs)
Product | Versions |
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WinRT | Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |