SystemIdentification Class

Definition

Provides information to uniquely identify the system on which the app is running.

public ref class SystemIdentification abstract sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SystemIdentification final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public static class SystemIdentification
Public Class SystemIdentification
Inheritance
Object Platform::Object IInspectable SystemIdentification
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Remarks

This is a static class.

Note

The system identification string is created using the calling app's publisher ID and an identifier derived from the system's firmware/hardware. The system identification string will be identical for all unpackaged (Win32) apps and all packaged apps with no publisher ID.

Methods

GetSystemIdForPublisher()

Gets an identifier value for the system based on the app publisher ID.

GetSystemIdForUser(User)

Gets an identifier value for the system based on the user ID.

Applies to