InjectedInputVisualizationMode Enum

Definition

Specifies the type of visual feedback displayed for the injected input type.

public enum class InjectedInputVisualizationMode
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class InjectedInputVisualizationMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum InjectedInputVisualizationMode
var value = Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode.none
Public Enum InjectedInputVisualizationMode
Inheritance
InjectedInputVisualizationMode
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Default 1

Indicates default system visual feedback for the type of injected input.

Indirect 2

Indicates indirect visual feedback for the type of injected input (pen and touch only, typically for projection to an external monitor).

None 0

Indicates no visual feedback for the injected input. Default.

Examples

Here are some downloadable samples demonstrating basic input and input injection:

Remarks

Important

The APIs in this namespace require the inputInjectionBrokered restricted capability.

Using input injection requires the following be added to the Package.appxmanifest:

  • To <Package>
    • xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
    • IgnorableNamespaces="rescap"
  • To <Capabilities>
    • <rescap:Capability Name="inputInjectionBrokered" />

Applies to

See also