ApplicationRequiresPointerMode Enum

Definition

Specifies the interaction experiences for non-pointer devices such as an game controller or remote control.

public enum class ApplicationRequiresPointerMode
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ApplicationRequiresPointerMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ApplicationRequiresPointerMode
Public Enum ApplicationRequiresPointerMode
Inheritance
ApplicationRequiresPointerMode
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Auto 0

The default system experience for the input device.

WhenRequested 1

A pointer-like interaction experience using a mouse cursor that can be freely moved using non-pointer input devices.

Applies to

See also