FrameworkElement.ArrangeOverride(Size) Method


Provides the behavior for the "Arrange" pass of layout. Classes can override this method to define their own "Arrange" pass behavior.

 virtual Size ArrangeOverride(Size finalSize) = ArrangeOverride;
Size ArrangeOverride(Size const& finalSize);
protected virtual Size ArrangeOverride(Size finalSize);
function arrangeOverride(finalSize)
Protected Overridable Function ArrangeOverride (finalSize As Size) As Size



The final area within the parent that this object should use to arrange itself and its children.



The actual size that is used after the element is arranged in layout.


This example implements ArrangeOverride to customize the "Arrange" pass logic for a custom panel implementation. Note in particular these aspects of the code:

  • Iterates over children.
  • For each child, calls Arrange, using a Rect where Height and Width are based on DesiredSize, and X and Y are based on logic that is specific to the panel.
  • Returns its size (in this case, this simple panel returns a fixed size rather than a size calculated on accumulating the arranged Rect value measurements).
// Second arrange all children and return final size of panel
protected override Size ArrangeOverride(Size finalSize)
    // Get the collection of children
    UIElementCollection mychildren = Children;

    // Get total number of children
    int count = mychildren.Count;

    // Arrange children
    // We're only allowing 9 children in this panel.  More children will get a 0x0 layout slot.
    int i;
    for (i = 0; i < 9; i++)

        // Get (left, top) origin point for the element in the 3x3 block
        Point cellOrigin = GetOrigin(i, 3, new Size(100, 100));

        // Arrange child
        // Get desired height and width. This will not be larger than 100x100 as set in MeasureOverride.
        double dw = mychildren[i].DesiredSize.Width;
        double dh = mychildren[i].DesiredSize.Height;

        mychildren[i].Arrange(new Rect(cellOrigin.X, cellOrigin.Y, dw, dh));


    // Give the remaining children a 0x0 layout slot
    for (i = 9; i < count; i++)
        mychildren[i].Arrange(new Rect(0, 0, 0, 0));

    // Return final size of the panel
    return new Size(300, 300);
'Second arrange all children and return final size of panel 
Protected Overrides Function ArrangeOverride(ByVal finalSize As Size) As Size
    'Get the collection of children 
    Dim mychildren As UIElementCollection = Children
    'Get total number of children 
    Dim count As Integer = mychildren.Count
    'Arrange children 
    'only allowing 9 children in this panel. More children will get a 0x0 layout slot. 
    Dim i As Integer
    For i = 0 To 8
        'Get (left, top) origin point for the element in the 3x3 block 
        Dim cellOrigin As Point = GetOrigin(i, 3, New Size(100, 100))
        'Arrange child 
        'Get desired height and width. This will not be larger than 100x100 as set in MeasureOverride. 
        Dim dw As Double = mychildren(i).DesiredSize.Width
        Dim dh As Double = mychildren(i).DesiredSize.Height
        mychildren(i).Arrange(New Rect(cellOrigin.X, cellOrigin.Y, dw, dh))
    For i = 9 To count - 1
        'Give the remaining children a 0x0 layout slot 
        mychildren(i).Arrange(New Rect(0, 0, 0, 0))
    'Return final size of the panel 
    Return New Size(300, 300)
End Function
'Calculate point origin of the Block you are in 
Protected Function GetOrigin(ByVal blockNum As Integer, ByVal blocksPerRow As Integer, ByVal itemSize As Size) As Point
    'Get row number (zero-based) 
    Dim row As Integer = CInt(Math.Floor(blockNum / blocksPerRow))
    'Get column number (zero-based) 
    Dim column As Integer = blockNum - blocksPerRow * row
    'Calculate origin 
    Dim origin As New Point(itemSize.Width * column, itemSize.Height * row)
    Return origin
End Function


This method has a default implementation that performs built-in layout for most FrameworkElement derived classes. ArrangeOverride provides the behavior for Arrange, whenever Arrange is called either by internal layout logic or your own app's code, including any ArrangeOverride methods of your own for other classes. If you are producing a templated control, the ArrangeOverride logic defines your control's specific "Arrange" pass layout logic.

The general design of how elements go through a layout process when your app runs is divided into two steps: a "Measure" pass, and then an "Arrange" pass. Control authors (or panel authors) who want to customize the "Arrange" pass of layout processing should override ArrangeOverride. The implementation pattern should call Arrange on each visible child object, and pass the final desired size for each child object as the finalRect parameter. If Arrange isn't called, the child object is not rendered.

Several existing non-sealed classes provide override implementations of this method. Prominent ones include StackPanel and Grid. Typically, the behavior of ArrangeOverride produces a finalSize that does not violate any user-defined values that are placed on the layout container itself. For example, the finalSize is not typically larger than the container's Height and Width, accounting for Margin or Padding values that affect the content area. Controls that specifically have a scenario for exceeding the container size could return a larger value, but anyone using that control must account for the clipping and positioning issues that result from it. The value that an ArrangeOverride implementation passes to Arrange for each child object is generally the value that is set in DesiredSize by the previous Measure call.

Applies to

See also