EasingFunctionBase Class

Definition

Provides the base class for all the easing functions.

public ref class EasingFunctionBase : DependencyObject
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class EasingFunctionBase : DependencyObject
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public class EasingFunctionBase : DependencyObject
Public Class EasingFunctionBase
Inherits DependencyObject
Inheritance
Object Platform::Object IInspectable DependencyObject EasingFunctionBase
Derived
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

EasingFunctionBase is not extensible. It provides base class support for the Windows Runtime easing function classes, for example ExponentialEase. When you call Ease on a Windows Runtime easing function class, you get the specific easing behavior of that easing function class. There may also be properties of the class other than EasingMode that modify the Ease behavior.

Easing functions allow you to apply custom mathematical formulas to your animations. Mathematical operations are often useful to produce animations that simulate real-world physics in a 2-D coordinate system. For example, you may want an object to realistically bounce or behave as though it were on a spring. For a list of easing functions and info on how to use them, see Key-frame animations and easing function animations.

EasingFunctionBase derived classes

EasingFunctionBase is the parent class for several immediately derived classes that implement specific easing behaviors for use in an easing key frame:

Properties

Dispatcher

Gets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)
EasingMode

Gets or sets a value that specifies how the animation interpolates.

EasingModeProperty

Identifies the EasingMode dependency property.

Methods

ClearValue(DependencyProperty)

Clears the local value of a dependency property.

(Inherited from DependencyObject)
Ease(Double)

Transforms normalized time to control the pace of an animation.

GetAnimationBaseValue(DependencyProperty)

Returns any base value established for a dependency property, which would apply in cases where an animation is not active.

(Inherited from DependencyObject)
GetValue(DependencyProperty)

Returns the current effective value of a dependency property from a DependencyObject.

(Inherited from DependencyObject)
ReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if a local value is set.

(Inherited from DependencyObject)
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback)

Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object)

Sets the local value of a dependency property on a DependencyObject.

(Inherited from DependencyObject)
UnregisterPropertyChangedCallback(DependencyProperty, Int64)

Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback.

(Inherited from DependencyObject)

Applies to

See also