D3DWDDM2_0DDI_CONTEXTTYPE_FLAG enumeration (d3d10umddi.h)

D3DWDDM2_0DDI_CONTEXTTYPE_FLAG describes the type of context being created for interacting with JPEG hardware.

Syntax

typedef enum D3DWDDM2_0DDI_CONTEXTTYPE_FLAG {
  D3DWDDM2_0DDI_CONTEXTTYPE_ALL = 0x00000000,
  D3DWDDM2_0DDI_CONTEXTTYPE_3D = 0x00000001,
  D3DWDDM2_0DDI_CONTEXTTYPE_COMPUTE = 0x00000002,
  D3DWDDM2_0DDI_CONTEXTTYPE_COPY = 0x00000004,
  D3DWDDM2_0DDI_CONTEXTTYPE_VIDEO = 0x00000008
} ;

Constants

 
D3DWDDM2_0DDI_CONTEXTTYPE_ALL
Value: 0x00000000
Indicates that all JPEG contexts should be created.
D3DWDDM2_0DDI_CONTEXTTYPE_3D
Value: 0x00000001
Indicates that a JPEG 3D context should be created.
D3DWDDM2_0DDI_CONTEXTTYPE_COMPUTE
Value: 0x00000002
Indicates that a JPEG compute context should be created.
D3DWDDM2_0DDI_CONTEXTTYPE_COPY
Value: 0x00000004
Indicates that a JPEG copy context should be created.
D3DWDDM2_0DDI_CONTEXTTYPE_VIDEO
Value: 0x00000008
Indicates that a JPEG video context should be created.

Requirements

Requirement Value
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Header d3d10umddi.h (include D3d10umddi.h)