PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 callback function (d3d12umddi.h)

The PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 callback function supports checking resource allocation information.

Syntax

PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 Pfnd3d12ddiCheckresourceallocationinfo0003;

void Pfnd3d12ddiCheckresourceallocationinfo0003(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATERESOURCE_0003 *unnamedParam2,
  D3D12DDI_RESOURCE_OPTIMIZATION_FLAGS unnamedParam3,
  UINT64 AlignmentRestriction,
  UINT VisibleNodeMask,
  D3D12DDI_RESOURCE_ALLOCATION_INFO *unnamedParam6
)
{...}

Parameters

unnamedParam1

[in] A handle to the display device (graphics context).

unnamedParam2

[in] Pointer to a D3D12DDIARG_CREATERESOURCE_0003 structure.

unnamedParam3

Resource optimization flags.

AlignmentRestriction

Indicates alignment restriction.

VisibleNodeMask

Indicates the visible node mask.

unnamedParam6

[out] Pointer to a D3D12DDI_RESOURCE_ALLOCATION_INFO structure.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h