PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW callback function (d3d12umddi.h)

The PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW callback function creates a depth stencil view.

Syntax

PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW Pfnd3d12ddiCreateDepthStencilView;

void Pfnd3d12ddiCreateDepthStencilView(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_DEPTH_STENCIL_VIEW *unnamedParam2,
  D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A pointer to a D3D12DDIARG_CREATE_DEPTH_STENCIL_VIEW structure that describes the parameters that the display driver uses to create a depth stencil view.

DestDescriptor

A pointer to D3D12DDI_CPU_DESCRIPTOR_HANDLE structure that describes the depth buffer bindings.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h