D3D12DDI_VIDEO_ENCODE_RECONSTRUCTED_PICTURE_0080 structure (d3d12umddi.h)
TheD3D12DDI_VIDEO_ENCODE_RECONSTRUCTED_PICTURE_0080 structure encapsulates the reconstructed picture generated from the input frame passed to the encode operation.
Syntax
typedef struct D3D12DDI_VIDEO_ENCODE_RECONSTRUCTED_PICTURE_0080 {
D3D12DDI_HRESOURCE hDrvTexture2D;
UINT InputFrameSubresource;
} D3D12DDI_VIDEO_ENCODE_RECONSTRUCTED_PICTURE_0080;
Members
hDrvTexture2D
Handle to the reconstructed picture generated from the input frame.
InputFrameSubresource
The sub-resource index for hDrvTexture2D.
Remarks
See D3D12 video encoding for general information.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11 (WDDM 3.0) |
Header | d3d12umddi.h |
See also
D3D12DDI_VIDEO_ENCODER_ENCODEFRAME_INPUT_STREAM_ARGUMENTS_0082_0
D3D12DDI_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_STREAM_ARGUMENTS_0080_2
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