D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043 structure (d3d12umddi.h)
Used to create a video processor.
Syntax
typedef struct D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043 {
UINT NodeMask;
D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_DESC_0032 OutputStream;
D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043 *pInputStreams;
UINT NumInputStreams;
} D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043;
Members
NodeMask
Represents the set of nodes.
OutputStream
The output stream.
pInputStreams
The input stream.
NumInputStreams
The number of input streams.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |
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