D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043 structure (d3d12umddi.h)

Used to create a video processor.

Syntax

typedef struct D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043 {
  UINT                                            NodeMask;
  D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_DESC_0032  OutputStream;
  D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043 *pInputStreams;
  UINT                                            NumInputStreams;
} D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043;

Members

NodeMask

Represents the set of nodes.

OutputStream

The output stream.

pInputStreams

The input stream.

NumInputStreams

The number of input streams.

Requirements

Requirement Value
Header d3d12umddi.h