PFND3DKMT_CREATEKEYEDMUTEX callback function (d3dkmthk.h)
The D3DKMTCreateKeyedMutex function creates a keyed mutex object.
Syntax
PFND3DKMT_CREATEKEYEDMUTEX Pfnd3dkmtCreatekeyedmutex;
NTSTATUS Pfnd3dkmtCreatekeyedmutex(
D3DKMT_CREATEKEYEDMUTEX *unnamedParam1
)
{...}
Parameters
unnamedParam1
pData [in, out]
A pointer to a D3DKMT_CREATEKEYEDMUTEX structure that describes a keyed mutex object to create.
Return value
D3DKMTCreateKeyedMutex returns an NTSTATUS code such as one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The keyed mutex object was successfully created. |
STATUS_DEVICE_REMOVED | The graphics adapter was stopped or the display device was reset. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
STATUS_NO_MEMORY | D3DKMTCreateKeyedMutex could not complete because of insufficient memory. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
See also
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