D3DKMT_FLUSHHEAPTRANSITIONS structure (d3dkmthk.h)

Used to flush heap transitions.

Syntax

typedef struct _D3DKMT_FLUSHHEAPTRANSITIONS {
  D3DKMT_HANDLE hAdapter;
} D3DKMT_FLUSHHEAPTRANSITIONS;

Members

hAdapter

A handle to the graphics adapter.

Requirements

Requirement Value
Header d3dkmthk.h