D3DKMT_SCATTERBLTS structure (d3dkmthk.h)

Reserved for system use.

Syntax

typedef struct _D3DKMT_SCATTERBLTS {
  UINT              NumBlts;
  D3DKMT_SCATTERBLT Blts[D3DKMT_MAX_PRESENT_HISTORY_SCATTERBLTS];
} D3DKMT_SCATTERBLTS;

Members

NumBlts

The number of Blts (bit-block transfers).

Blts[D3DKMT_MAX_PRESENT_HISTORY_SCATTERBLTS]

The Blts.

Requirements

Requirement Value
Header d3dkmthk.h