GetGraphicsMode function (wingdi.h)

The GetGraphicsMode function retrieves the current graphics mode for the specified device context.

Syntax

int GetGraphicsMode(
  [in] HDC hdc
);

Parameters

[in] hdc

A handle to the device context.

Return value

If the function succeeds, the return value is the current graphics mode. It can be one of the following values.

Value Meaning
GM_COMPATIBLE The current graphics mode is the compatible graphics mode, a mode that is compatible with 16-bit Windows. In this graphics mode, an application cannot set or modify the world transformation for the specified device context. The compatible graphics mode is the default graphics mode.
GM_ADVANCED The current graphics mode is the advanced graphics mode, a mode that allows world transformations. In this graphics mode, an application can set or modify the world transformation for the specified device context.
 

Otherwise, the return value is zero.

Remarks

An application can set the graphics mode for a device context by calling the SetGraphicsMode function.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header wingdi.h (include Windows.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

Coordinate Space and Transformation Functions

Coordinate Spaces and Transformations Overview

SetGraphicsMode