XInputGetDSoundAudioDeviceGuids function (xinput.h)

Gets the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.

Syntax

DWORD XInputGetDSoundAudioDeviceGuids(
  DWORD dwUserIndex,
  GUID  *pDSoundRenderGuid,
  GUID  *pDSoundCaptureGuid
);

Parameters

dwUserIndex

[in] Index of the user's controller. It can be a value in the range 0–3. For information about how this value is determined and how the value maps to indicators on the controller, see Multiple Controllers.

pDSoundRenderGuid

[out] Pointer that receives the GUID of the headset sound rendering device.

pDSoundCaptureGuid

[out] Pointer that receives the GUID of the headset sound capture device.

Return value

If the function successfully retrieves the device IDs for render and capture, the return code is ERROR_SUCCESS.

If there is no headset connected to the controller, the function also retrieves ERROR_SUCCESS with GUID_NULL as the values for pDSoundRenderGuid and pDSoundCaptureGuid.

If the controller port device is not physically connected, the function returns ERROR_DEVICE_NOT_CONNECTED.

If the function fails, it returns a valid Win32 error code.

Remarks

Use of legacy DirectSound is not recommended, and DirectSound is not available for Windows Store apps.

Note  XInputGetDSoundAudioDeviceGuids is deprecated because it isn't supported by Windows 8 (XInput 1.4).
 

Platform Requirements

DirectX SDK (XInput 1.3), Windows Vista (XInput 9.1.0)

Requirements

Requirement Value
Target Platform Windows
Header xinput.h
Library Xinput.lib; Xinput9_1_0.lib
DLL Xinput9_1_0.dll

See also

XInput Functions

XInputGetState