D3D12_FILL_MODE enumeration (d3d12.h)

Specifies the fill mode to use when rendering triangles.

Syntax

typedef enum D3D12_FILL_MODE {
  D3D12_FILL_MODE_WIREFRAME = 2,
  D3D12_FILL_MODE_SOLID = 3
} ;

Constants

 
D3D12_FILL_MODE_WIREFRAME
Value: 2
Draw lines connecting the vertices. Adjacent vertices are not drawn.
D3D12_FILL_MODE_SOLID
Value: 3
Fill the triangles formed by the vertices. Adjacent vertices are not drawn.

Remarks

Fill mode is specified in a D3D12_RASTERIZER_DESC structure.

Requirements

Requirement Value
Header d3d12.h

See also

CD3DX12_RASTERIZER_DESC

Core Enumerations