ISpatialAudioObjectRenderStream interface (spatialaudioclient.h)

Provides methods for controlling a spatial audio object render stream, including starting, stopping, and resetting the stream. Also provides methods for activating new ISpatialAudioObject instances and notifying the system when you are beginning and ending the process of updating activated spatial audio objects and data.

This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.

Inheritance

The ISpatialAudioObjectRenderStream interface inherits from ISpatialAudioObjectRenderStreamBase. ISpatialAudioObjectRenderStream also has these types of members:

Methods

The ISpatialAudioObjectRenderStream interface has these methods.

 
ISpatialAudioObjectRenderStream::ActivateSpatialAudioObject

Activates an ISpatialAudioObject for audio rendering.

Remarks

Note  Many of the methods provided by this interface are implemented in the inherited ISpatialAudioObjectRenderStreamBase interface.
 

Requirements

Requirement Value
Minimum supported client Windows 10, version 1703 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header spatialaudioclient.h

See also

ISpatialAudioObjectRenderStreamBase