Training
Module
Create a Holographic Remoting app to visualize 3D content on HoloLens 2 - Training
This course explores the use of PC holographic remoting by integrating to a HoloLens 2 application.
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This article explains the following use case for Holographic Remoting:
To learn more about Holographic Remoting, see Holographic Remoting Overview
Note that you can also use Holographic Remoting if you want the resources of a PC to power your app instead of relying on the HoloLens on-board resources.
To use Holographic Remoting, you need to install the Holographic Remoting Player app from the Microsoft Store on your HoloLens (in this article, we'll refer to it simply as "the Player"). As explained below, after you download and run the app, you'll see the version number and IP address to connect to. You'll need v2.4 or later in order to work with the OpenXR plugin.
Holographic Remoting requires a fast PC and Wi-Fi connection. You can find more details in the Holographic Remoting Player article linked above.
The following steps assume that you have already set up your project to use OpenXR (in other words, you've imported the required packages and chosen settings for the OpenXR plug-in). If you haven't yet done this, see our articles describing how to set up a new OpenXR project with MRTK or without MRTK.
On your HoloLens 2, go to the Microsoft Store and install the Player**.
On your HoloLens 2, launch and play the Player. Note that on the Start menu, the tile for the Player says Holographic Remoting. After launching the Player, make sure to press the "Play" button which appears in the middle of the Player's interface.
In Unity, on the menu bar, select Mixed Reality > Remoting > Holographic remoting for play mode.
In the Holographic Remoting for Play Mode window, in the Remote Host Name box, enter the IP address of your HoloLens 2.
Tip
The IP address of your HoloLens 2 is displayed in the interface of the Player after you click "Play" to start it.
Change other settings as needed.
Click the Enable Holographic Remoting for Play Mode button.
Select the Play button to enter Play Mode, and then view the app in your HoloLens 2.
Tip
To debug C# scripts in play mode, attach Visual Studio to Unity.
Training
Module
Create a Holographic Remoting app to visualize 3D content on HoloLens 2 - Training
This course explores the use of PC holographic remoting by integrating to a HoloLens 2 application.