ID2D1Geometry::FillContainsPoint(D2D1_POINT_2F,constD2D1_MATRIX_3X2_F&,BOOL*) method (d2d1.h)

Indicates whether the area filled by the geometry would contain the specified point.


HRESULT FillContainsPoint(
        D2D1_POINT_2F             point,
  [ref] const D2D1_MATRIX_3X2_F & worldTransform,
  [out] BOOL                      *contains



Type: D2D1_POINT_2F

The point to test.

[ref] worldTransform

Type: const D2D1_MATRIX_3X2_F

The transform to apply to the geometry prior to testing for containment.

[out] contains

Type: BOOL*

When this method returns, contains a bool value that is true if the area filled by the geometry contains point; otherwise, false. You must allocate storage for this parameter.

Return value


If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.


Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also