ColorF::ColorF(FLOAT,FLOAT,FLOAT,FLOAT) method (d2d1helper.h)

Instantiates a new instance of the ColorF class that contains the specified red, green, blue, and alpha values.

Syntax

void ColorF(
  FLOAT red,
  FLOAT green,
  FLOAT blue,
  FLOAT alpha
);

Parameters

red

Type: FLOAT

The red component of the color to be constructed.

green

Type: FLOAT

The green component of the color to be constructed.

blue

Type: FLOAT

The blue component of the color to be constructed.

alpha

Type: FLOAT

The alpha value of the color to be constructed. An alpha channel value ranges from 0.0 to 1.0, where 0.0 represents a fully transparent color, and 1.0 represents a fully opaque color. This parameter is optional, and if omitted defaults to 1.0 (fully opaque).

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps only]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps only]
Target Platform Windows
Header d2d1helper.h
Library D2d1.lib
DLL D2d1.dll

See also

Brushes Overview

ColorF