D3D11_AUTHENTICATED_CHANNEL_TYPE enumeration (d3d11.h)

Specifies the type of Microsoft Direct3D authenticated channel.

Syntax

typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
  D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
} ;

Constants

 
D3D11_AUTHENTICATED_CHANNEL_D3D11
Value: 1
Direct3D 11 channel. This channel provides communication with the Direct3D runtime.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE
Value: 2
Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE
Value: 3
Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Enumerations