ID3D12Debug5 interface (d3d12sdklayers.h)
Adds to the debug layer the ability to configure the auto-naming of objects.
Inheritance
The ID3D12Debug5 interface inherits from the ID3D12Debug4 interface.
Methods
The ID3D12Debug5 interface has these methods.
ID3D12Debug5::SetEnableAutoName Configures the auto-naming of objects. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 Build 20348 |
Minimum supported server | Windows 10 Build 20348 |
Target Platform | Windows |
Header | d3d12sdklayers.h |
See also
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