ID3D12Debug5 interface (d3d12sdklayers.h)

Adds to the debug layer the ability to configure the auto-naming of objects.

Inheritance

The ID3D12Debug5 interface inherits from the ID3D12Debug4 interface.

Methods

The ID3D12Debug5 interface has these methods.

 
ID3D12Debug5::SetEnableAutoName

Configures the auto-naming of objects.

Requirements

   
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Target Platform Windows
Header d3d12sdklayers.h

See also