IDirect3DVolumeTexture9::GetVolumeLevel method (d3d9.h)

Retrieves the specified volume texture level.

Syntax

HRESULT GetVolumeLevel(
  [in]          UINT             Level,
  [out, retval] IDirect3DVolume9 **ppVolumeLevel
);

Parameters

[in] Level

Type: UINT

Identifies a level of the volume texture resource. This method returns a volume for the level specified by this parameter.

[out, retval] ppVolumeLevel

Type: IDirect3DVolume9**

Address of a pointer to an IDirect3DVolume9 interface, representing the returned volume level.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Calling this method will increase the internal reference count on the IDirect3DVolume9 interface. Failure to call IUnknown::Release when finished using this IDirect3DVolume9 interface results in a memory leak.

Requirements

Requirement Value
Target Platform Windows
Header d3d9.h (include D3D9.h)
Library D3D9.lib

See also

IDirect3DVolumeTexture9