usubb (sm5 - asm)

Unsigned integer subtract with borrow.

usubb dst0[.mask], dst1[.mask], src0[.swizzle], src1[.swizzle]
Item Description
dst0
[in] Contains the LSAB results of the instruction.
dst1
[in] The corresponding component of dst0 that specifies if a borrow was produced.
src0
[in] The value from which to subtract.
src1
[in] The amount to subtract from src0.

Remarks

This instruction performs a component-wise unsigned subtract of 32-bit operands src1 from src0, placing the LSB part of the 32-bit result in dst0.

The corresponding component in dst1 is written with 1 if a borrow is produced, 0 otherwise.

dst1 can be NULL if the borrow is not needed.

This instruction applies to the following shader stages:

Vertex Hull Domain Geometry Pixel Compute
X X X X X X

Minimum Shader Model

This instruction is supported in the following shader models:

Shader Model Supported
Shader Model 5 yes
Shader Model 4.1 no
Shader Model 4 no
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

Shader Model 5 Assembly (DirectX HLSL)