CreateAudioMediaType function

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The CreateAudioMediaType function initializes a media type from a WAVEFORMATEX structure.

Syntax

HRESULT STDAPI CreateAudioMediaType(
   const WAVEFORMATEX  *pwfx,
         AM_MEDIA_TYPE *pmt,
         BOOL          bSetFormat
);

Parameters

pwfx

Pointer to the supplied WAVEFORMATEX structure.

pmt

Pointer to the AM_MEDIA_TYPE structure to initialize.

bSetFormat

Flag indicating whether to initialize the format block. Specify TRUE to initialize it, or FALSE otherwise.

Return value

Returns E_OUTOFMEMORY if memory could not be allocated for the format data; S_OK otherwise.

Remarks

If the bSetFormat parameter is TRUE, the method allocates the memory for the format block. If the pmt parameter already contains an allocated format block, a memory leak will occur. To avoid a memory leak, call FreeMediaType before calling this function. After the method returns, call FreeMediaType again to free the format block.

Requirements

Requirement Value
Header
Mtype.h (include Streams.h)
Library
Strmbase.lib (retail builds);
Strmbasd.lib (debug builds)

See also

Media Type Functions