Auto-Sizing Row Height in Xamarin.iOS


The iOS Designer was deprecated in Visual Studio 2019 version 16.8 and Visual Studio 2019 for Mac version 8.8, and removed in Visual Studio 2019 version 16.9 and Visual Studio for Mac version 8.9. The recommended way to build iOS user interfaces is directly on a Mac running Xcode's Interface Builder. For more information, see Designing user interfaces with Xcode.

Starting with iOS 8, Apple added the ability to create a Table View (UITableView) that can automatically grow and shrink the height of a given Row based on the size of its content using Auto Layout, Size Classes and Constraints.

iOS 11 has added the ability for rows to automatically expand. Headers, footers, and cells can now be automatically sized based on their content. However, if your table is created in the iOS Designer, Interface Builder, or if it has fixed row heights you must manually enable self sizing cells, as described in this guide.

Cell Layout in the iOS Designer

Open the storyboard for the Table View that you want to have the Row's auto-resize for in the iOS Designer, select the Cell's Prototype and design the layout of the cell. For example:

The Cell's Prototype design

For each element in the Prototype, add constraints to keep the elements in the correct position as the Table View is resized for rotation or different iOS Device screen sizes. For example, pinning the Title to the top, left and right of the Cell's Content View:

Pinning the Title to the top, left and right of the Cells Content View

In the case of our example table, the small Label (under the Title) is the field that can shrink and grow to increase or decrease the Row height. To achieve this effect, add the following constraints to pin the left, right, top and bottom of the label:

These constraints to pin the left, right, top and bottom of the label

Now that we have fully constrained the elements in the cell, we need to clarify which element should be stretched. To do this, set the Content Hugging Priority and Content Compression Resistance Priority as needed in the Layout section of the Properties Pad:

The Layout section of the Properties Pad

Set the element that you want to expand to have a lower Hugging Priority value, and a lower Compression Resistance Priority value.

Next, we need to select the Cell Prototype and give it a unique Identifier:

Giving the Cell Prototype a unique Identifier

In the case of our example, GrowCell. We'll use this value later when we populate the table.


If your table contains more than one cell type (Prototype), you need to ensure each type has its own unique Identifier for Auto Row Resizing to work.

For each element of our Cell Prototype, assign a Name to expose it to C# code. For example:

Assign a Name to expose it to C# code

Next, add a custom class for the UITableViewController, the UITableView and the UITableCell (Prototype). For example:

Adding a custom class for the UITableViewController, the UITableView and the UITableCell

Finally, to make sure that all expected content is displayed in our label, set the Lines property to 0:

The Lines property set to 0

With the UI defined, let's add the code to enable Auto Row Height Resizing.

Enabling Auto-Resizing Height

In either our Table View's Datasource (UITableViewDatasource) or Source (UITableViewSource), when we dequeue a Cell we need to use the Identifier that we defined in the designer. For example:

public string CellID {
    get { return "GrowCell"; }

public override UITableViewCell GetCell (UITableView tableView, Foundation.NSIndexPath indexPath)
    var cell = tableView.DequeueReusableCell (CellID, indexPath) as GrowRowTableCell;
    var item = Items [indexPath.Row];

    // Setup
    cell.Image = UIImage.FromFile(item.ImageName);
    cell.Title = item.Title;
    cell.Description = item.Description;

    return cell;

By default, the Table View will be set for Auto-Resizing Row Height. To ensure this, the RowHeight property should be set to UITableView.AutomaticDimension. We also need to set the EstimatedRowHeight property in our UITableViewController. For example:

public override void ViewWillAppear (bool animated)
    base.ViewWillAppear (animated);

    // Initialize table
    TableView.DataSource = new GrowRowTableDataSource(this);
    TableView.Delegate = new GrowRowTableDelegate (this);
    TableView.RowHeight = UITableView.AutomaticDimension;
    TableView.EstimatedRowHeight = 40f;
    TableView.ReloadData ();

This estimate doesn't have to be exact, just a rough estimate of the average height of each Row in the Table View.

With this code in place, when the app is run, each row will shrink and grow based on the height of the last Label in the Cell Prototype. For example:

A sample table run