MixedRealityBoundaryVisualizationProfile.TrackedAreaPhysicsLayer Property
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The physics layer to assign to the generated tracked area.
C++
public:
property int TrackedAreaPhysicsLayer { int get(); };
public int TrackedAreaPhysicsLayer { get; }
member this.TrackedAreaPhysicsLayer : int
Public ReadOnly Property TrackedAreaPhysicsLayer As Integer
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |