BuildInfoExtensions.HasAnySymbols Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
HasAnySymbols(IBuildInfo, IEnumerable<String>) |
Does the IBuildInfo contain any of the provided symbols in the BuildSymbols? |
HasAnySymbols(IBuildInfo, String[]) |
Does the IBuildInfo contain any of the provided symbols in the BuildSymbols? |
Does the IBuildInfo contain any of the provided symbols in the BuildSymbols?
public:
[System::Runtime::CompilerServices::Extension]
static bool HasAnySymbols(Microsoft::MixedReality::Toolkit::Build::Editor::IBuildInfo ^ buildInfo, System::Collections::Generic::IEnumerable<System::String ^> ^ symbols);
public static bool HasAnySymbols (this Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo buildInfo, System.Collections.Generic.IEnumerable<string> symbols);
static member HasAnySymbols : Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo * seq<string> -> bool
<Extension()>
Public Function HasAnySymbols (buildInfo As IBuildInfo, symbols As IEnumerable(Of String)) As Boolean
Parameters
- buildInfo
- IBuildInfo
- symbols
- IEnumerable<String>
The string collection of symbols to match.
Returns
True, if any of the provided symbols are in the BuildSymbols
Applies to
MRTK2 Unity 2018 2.7.0 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
Does the IBuildInfo contain any of the provided symbols in the BuildSymbols?
public:
[System::Runtime::CompilerServices::Extension]
static bool HasAnySymbols(Microsoft::MixedReality::Toolkit::Build::Editor::IBuildInfo ^ buildInfo, ... cli::array <System::String ^> ^ symbols);
public static bool HasAnySymbols (this Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo buildInfo, params string[] symbols);
static member HasAnySymbols : Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo * string[] -> bool
<Extension()>
Public Function HasAnySymbols (buildInfo As IBuildInfo, ParamArray symbols As String()) As Boolean
Parameters
- buildInfo
- IBuildInfo
- symbols
- String[]
The string array of symbols to match.
Returns
True, if any of the provided symbols are in the BuildSymbols
Applies to
MRTK2 Unity 2018 2.7.0 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |