MixedRealityShaderGUI.GetFloatProperty(Material, String) Method

Definition

Get the value of a given float property for a material

C++
protected:
 static Nullable<float> GetFloatProperty(UnityEngine::Material ^ material, System::String ^ propertyName);

Parameters

material
UnityEngine.Material

material to check

propertyName
String

name of property against material

Returns

if has property, then value of that property for current material, null otherwise

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0