MixedRealityShaderGUI.SetupMaterialWithRenderingMode Method

Definition

C++
protected:
 static void SetupMaterialWithRenderingMode(UnityEngine::Material ^ material, Microsoft::MixedReality::Toolkit::Editor::MixedRealityShaderGUI::RenderingMode mode, Microsoft::MixedReality::Toolkit::Editor::MixedRealityShaderGUI::CustomRenderingMode customMode, int renderQueueOverride);

Parameters

material
UnityEngine.Material
renderQueueOverride
Int32

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0