MixedRealityStandardShaderGUI.MaterialChanged(Material) Method
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C++
protected:
override void MaterialChanged(UnityEngine::Material ^ material);
protected override void MaterialChanged (UnityEngine.Material material);
override this.MaterialChanged : UnityEngine.Material -> unit
Protected Overrides Sub MaterialChanged (material As Material)
- material
- UnityEngine.Material
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |