ChangeManipulation Class

Definition

Test script that forcefully stops manipulation on the manipulatedObject when it collides with the collisionTrigger

C++
public ref class ChangeManipulation : UnityEngine::MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
ChangeManipulation
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Fields

Methods

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0