HandInteractionTouchRotate Class
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C++
public ref class HandInteractionTouchRotate : Microsoft::MixedReality::Toolkit::Examples::Demos::HandInteractionTouch, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouchRotate")]
public class HandInteractionTouchRotate : Microsoft.MixedReality.Toolkit.Examples.Demos.HandInteractionTouch, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouchRotate")>]
type HandInteractionTouchRotate = class
inherit HandInteractionTouch
interface IMixedRealityTouchHandler
interface IEventSystemHandler
Public Class HandInteractionTouchRotate
Inherits HandInteractionTouch
Implements IEventSystemHandler, IMixedRealityTouchHandler
- Inheritance
- Attributes
-
UnityEngine.AddComponentMenuAttribute
- Implements
-
IMixedRealityTouchHandler Unity
Engine. Event Systems. IEvent System Handler
duration | (Inherited from HandInteractionTouch) |
On |
(Inherited from HandInteractionTouch) |
On |
(Inherited from HandInteractionTouch) |
On |
(Inherited from HandInteractionTouch) |
t | (Inherited from HandInteractionTouch) |
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |