LinearElasticExtent.SnapPoints Field
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C++
public: cli::array <float> ^ SnapPoints;
[UnityEngine.SerializeField]
public float[] SnapPoints;
[<UnityEngine.SerializeField>]
val mutable SnapPoints : single[]
Public SnapPoints As Single()
Single[]
Points inside the extent to which the system will snap.
- Attributes
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UnityEngine.SerializeFieldAttribute
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |