VolumeElasticSystem Class
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C++
public ref class VolumeElasticSystem : Microsoft::MixedReality::Toolkit::Experimental::Physics::IElasticSystem<UnityEngine::Vector3>
public class VolumeElasticSystem : Microsoft.MixedReality.Toolkit.Experimental.Physics.IElasticSystem<UnityEngine.Vector3>
type VolumeElasticSystem = class
interface IElasticSystem<Vector3>
Public Class VolumeElasticSystem
Implements IElasticSystem(Of Vector3)
- Inheritance
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VolumeElasticSystem
- Implements
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IElasticSystem<Unity
Engine. >Vector3
Volume |
Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties. |
Compute |
Update the internal state of the damped harmonic oscillator, given the forcing/desired value, returning the new value. |
Get |
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Get |
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |