IMixedRealityOnDemandObserver.FirstAutoUpdateDelay Property

Definition

Delay in seconds before the observer starts to update automatically for the first time after initialization

C++
public:
 property float FirstAutoUpdateDelay { float get(); void set(float value); };

Property Value

Remarks

Only applies when AutoUpdate is set to true.

Applies to

Product Versions
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0