BaseController.ControllerHandedness Property
Important
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The designated hand that the Input Source is managing, as defined by the SDK / Unity.
C++
public:
property Microsoft::MixedReality::Toolkit::Utilities::Handedness ControllerHandedness { Microsoft::MixedReality::Toolkit::Utilities::Handedness get(); };
public Microsoft.MixedReality.Toolkit.Utilities.Handedness ControllerHandedness { get; }
member this.ControllerHandedness : Microsoft.MixedReality.Toolkit.Utilities.Handedness
Public ReadOnly Property ControllerHandedness As Handedness
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |