BaseRayStabilizer Class
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A base class for a stabilizer that takes an input position and rotation, and performs operations on them to stabilize, or smooth deltas, in the data.
public ref class BaseRayStabilizer abstract : Microsoft::MixedReality::Toolkit::Physics::IBaseRayStabilizer
public abstract class BaseRayStabilizer : Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer
type BaseRayStabilizer = class
interface IBaseRayStabilizer
Public MustInherit Class BaseRayStabilizer
Implements IBaseRayStabilizer
- Inheritance
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BaseRayStabilizer
- Derived
- Implements
Stable |
The stabilized position. |
Stable |
A ray representing the stable position and rotation |
Stable |
The stabilized rotation. |
Update |
Call this each frame to smooth out changes to a position and rotation, if supported. |
Update |
Call this each frame to smooth out changes to a position and direction, if supported. |
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |