BaseSpatialMeshObserver.RecalculateNormals Property

Definition

Indicates whether or not mesh normals should be recalculated by the observer.

C++
public:
 property bool RecalculateNormals { bool get(); void set(bool value); };

Property Value

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0