IMixedRealityTeleportHotspot.IsActive Property
Important
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Determines whether the teleport target is active
C++
public:
property bool IsActive { bool get(); };
public bool IsActive { get; }
member this.IsActive : bool
member this.IsActive : bool
Public ReadOnly Property IsActive As Boolean
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |