TeleportPointer.InvalidLayers Field
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C++
protected: UnityEngine::LayerMask InvalidLayers;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Layers that are considered 'invalid' for navigation")]
protected UnityEngine.LayerMask InvalidLayers;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Layers that are considered 'invalid' for navigation")>]
val mutable InvalidLayers : UnityEngine.LayerMask
Protected InvalidLayers As LayerMask
UnityEngine.LayerMask
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |