BaseMeshOutline.outlineMaterial Field
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C++
protected: UnityEngine::Material ^ outlineMaterial;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The material used to render the outline. Outline materials should normal have "Depth Write" set to Off and "Vertex Extrusion" enabled.")]
protected UnityEngine.Material outlineMaterial;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The material used to render the outline. Outline materials should normal have "Depth Write" set to Off and "Vertex Extrusion" enabled.")>]
val mutable outlineMaterial : UnityEngine.Material
Protected outlineMaterial As Material
UnityEngine.Material
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |