BaseMixedRealityLineDataProvider.DistortionMode Property
Important
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NormalizedLength mode uses the DistortionStrength curve for distortion strength, Uniform uses UniformDistortionStrength along entire line
C++
public:
property Microsoft::MixedReality::Toolkit::DistortionMode DistortionMode { Microsoft::MixedReality::Toolkit::DistortionMode get(); void set(Microsoft::MixedReality::Toolkit::DistortionMode value); };
public Microsoft.MixedReality.Toolkit.DistortionMode DistortionMode { get; set; }
member this.DistortionMode : Microsoft.MixedReality.Toolkit.DistortionMode with get, set
Public Property DistortionMode As DistortionMode
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |